SPEED_RUN_INTERACTIVE

WE SHIP GAMES FAST.
BECAUSE 8-YEAR DEV CYCLES ARE CURSED.

TIME UNTIL LAUNCH [ANY% DEV RUN]

365D : 00H : 00M : 00S

No 10-year early access. No 'A quadruple-A experience.' Just a game, built fast, shipped faster.

dev_log.exe

SpeedRunOS v1.0 initialized.

Loading existential dread...

Office located: Industry SLC [OK]

Coffee budget exceeded... [WARN]

Awaiting input... _

THE MANIFESTO

01 // ZERO BLOAT

We are the anti-AAA studio. If it doesn't serve the core loop, we cut it. Graphic fidelity is great, but pure, unadulterated fun is better.

02 // RADICAL TRANSPARENCY

We want our games to be fun so we make sure that you're a part of every moment of development.

03 // THE ONE YEAR PROMISE

Prototyped, playtested, and shipped in under 365 days. No dev hell. No 10-year early access purgatory.

JOIN_THE_CHAOS

Enter the Discord and bully the lead dev into adding your feature.